The new weapons in Heavy Metal tip the scales a little less, leaning more toward new tactical possibilities than sheer firepower. That puts players at a distinct advantage when they use them, and can make squaring off against them unexpectedly dangerous. On the other hand, they tend to throw balance out the window by giving the new mechs abilities that aren’t available to anyone else. These bonuses are a welcome edition, making the new mechs feel unique and even imbuing them with a little personality. For instance, the Phoenix Hawk gets better performance out of its jump jets, while the Assassin ignores the evasion bonus that its targets get from moving, making it ideal for hunting light mechs. In a first for BattleTech, each mech also has a unique piece of equipment to reinforce its role. Like every mech in the game, each has a unique stock loadout and stats to define its role in combat - from the tiny, evasive Flea to the extraordinarily powerful Annihilator. These new mechs are more than just pretty metal faces. Related: BATTLETECH: Heavy Metal Expansion Preview (And Its 8 New Mechs) The new mech, the Bull Shark, is a 95-ton behemoth with a look that fits right in with the rest of the classic machines in the expansion. Die-hard BattleTech fans will recognize some of the most iconic mechs in the game - Annihilator, Archer, Assassin, Flea, Phoenix Hawk, Rifleman, and Vulcan. The expansion’s standout feature is the introduction of seven mechs from the BattleTech tabletop game, plus one designed exclusively for the video game. True to its name, Heavy Metal brings some of the heaviest metal in the BattleTech canon to its digital incarnation.
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